v0.1.800-beta
Breaking Changes📦 unslothView on GitHub →
⚠ 2 breaking✨ 35 features🐛 25 fixes🔧 12 symbols
Summary
Unsloth now supports running Qwen3.8 models locally with reduced RAM requirements and offers significant performance improvements, including faster inference for GGUFs and MiniMax-H3. New features enhance chat capabilities, tool integration, and hardware compatibility.
⚠️ Breaking Changes
- Windows installer: fix single-AMD-GPU detection and the unrecoverable "needs repair" loop. Previously, single-AMD-GPU hosts were incorrectly detected as having no GPU, leading to an infinite repair loop. This is now fixed.
- Windows: fix single-AMD-GPU hosts reading as "gpu none" and looping the installer. Similar to the above, this resolves an issue where the installer would loop indefinitely on Windows systems with a single AMD GPU due to incorrect detection.
Migration Steps
- Update install scripts (install.sh / install.ps1) to use unsloth>=2026.8.15.
✨ New Features
- Qwen3.8-27B and Qwen3.8-2.4T can now be run locally in Unsloth, including fine-tuning Qwen3.8-27B.
- Run on 17GB RAM via Unsloth Dynamic GGUFs.
- NVFP4 quants uploaded for Qwen3.8-27B.
- Extra llama-server arguments allowed with a custom VRAM toggle.
- External provider now supports tool calling, tool support, and login with Codex.
- Fast FP8 10x faster MiniMax-H3 inference.
- 10% faster inference for GGUFs.
- Bypass permissions fixed for GGUFs.
- Connected AI providers can use their own Search or Unsloth Desktop's built-in Search and tools, with tool results passed back to the model for multi-step tasks.
- Sign in with a Codex subscription to use Codex tools inside Chat.
- Chat shows live prompt and generation speeds, and long streaming replies use less CPU.
- Chat settings persist across remote sessions.
- Paste a YouTube link to attach its transcript (title, channel, duration, link, caption language).
- Save full chats or replies into project sources, preserving reasoning, tool calls, and citations.
- MiniMax-H3 can run on smaller supported GPUs by splitting large model parts.
- Model picker hides H3 options that current hardware cannot run.
- H3 options are labeled 'Fast FP8' or 'Slow' to indicate speed differences.
- Inference is up to 10% faster with lower VRAM use and a tunable memory limit.
- Idle image and video models can optionally unload to free VRAM for Chat or Training.
- Added better support for AMD RDNA 3, RDNA 4, and Strix Halo systems.
- VRAM checks no longer reserve extra GPU memory.
- Multi-GPU ROCm device matching is safer.
- Macs now choose context size from actually free memory.
- RAG document indexing uses the CPU by default, freeing up GPU memory.
- Model settings include an 'Extra Arguments' box for custom `llama-server` flags.
- Unsloth checks custom `llama-server` flags against the installed build and saves valid ones per model.
- Training checks for newer Transformers versions and prompts before installing.
- Training preview indicates when a model must use 16-bit instead of 4-bit.
- GGUF exports check disk space before starting a merge and provide clearer error messages.
- On Kaggle, large saves can use the bigger temporary drive.
- Settings > Debugging now shows main server and model-runner logs with live refresh modes.
- Copy visible log or full path for bug reports, with sensitive information hidden in the viewer.
- Cached RAG models load first to avoid stalls when Hugging Face is unreachable.
- Slow installs can continue during large downloads and show progress.
- Pinned models can be reordered by dragging in the model list.
🐛 Bug Fixes
- Bypass permissions fixed for GGUFs.
- Fixed GGUF image detection when choosing a model for the API.
- Fixed LoRA being ignored by vLLM GRPO rollouts on newer TRL versions.
- Fixed Hugging Face dataset links and linked folders on Windows.
- Stop the PowerShell progress bar throttling installer downloads to 0.65 MB/s.
- Studio: let repair proceed past a backend that is not ours.
- Studio: keep the download rail in the corner under the welcome composer.
- Studio: keep prose that documents call:NAME{...} in the answer.
- Studio: name the checkpoint on MiniMax H3 quant chips.
- Studio: ask macOS for zombie status with the flavor that answers.
- Drop the inert capacity-sweeper dispatch from the desktop release.
- Installer: suppress macOS uv developer tools dialog.
- Read macOS zombie status from sysctl, the call that answers.
- Studio: remove obsolete onboarding and model code.
- Studio: stop building test scratch paths inside a macOS sensitive root.
- Studio: keep the compiled cache when a sibling backend is live.
- Drop socket reads that arrive after an h11 connection is closed.
- Studio: name a connected model the provider dropped instead of its raw id.
- Studio: classify a moved or mixed model folder from the checkpoint, not from directory order.
- Route spoofed Strix Halo GPUs to the AMD per-gfx index.
- Studio: report host VRAM usage when no single GPU's usage can be attributed.
- Studio: stop the memory guards trusting an over-reported free VRAM on Windows ROCm.
- Studio: give the tool-call strip one owner and one scan order.
- Studio: stop rescanning the whole answer on every streamed token.
- Studio: cut backend start time and stop blocking the event loop.